The secrets to building a smooth 3rd person camera Rig

I’ve tried using free camera rigs available in the Unity asset store, however none of them were as robust¬†as I wanted and most of the time the scripts were unoptimized and hard to read. So I decided to build my own from scratch.

The 3rd person camera rig can be very hard to program, it is arguably the hardest type of camera to make so how do we start?

CameraTestFinal.gif

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